Monday, October 31, 2005

Social Climate in Virtual Learning Environments

International Review of Research in Open and Distance Learning: The Development of Social Climate in Virtual Learning Discussion Groups

Avigail Oren, Tel-Aviv University, School of Education
David Mioduser, Tel-Aviv University, School of Education
Rafi Nachmias, Tel-Aviv University, School of Education

In this paper we present a synthetic summary of five studies that explored social climate issues in synchronous and asynchronous online activities in academic courses focusing on the following questions:


  • Does a social atmosphere develop in online learning discussion groups?
  • What are the different modes of social interaction are manifest in online learning discussion groups?
  • What is the role of the virtual teacher with regards to the social climate in online learning discussion groups?

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Learning via Narrative & Reflective Feedback

Stories in Medicine: "At New York City's Columbia University, students are experiencing a novel approach to medical training. Besides the scientific charts they keep on patients, the students are writing about their encounters and emotional reactions in ordinary language.

This program in "narrative medicine" includes lectures on medical ethics and guest lectures by writers such as Susan Sontag, but the core of the program is writing and reading from these parallel charts."

This is an interesting NPR audio piece on how medical students are incorporating "narrative feedback" into their medical training. Reflection and narrative feedback are often cited as the main benefits of educational weblogs.

I think that one of the most important points I gleaned from this story is how the young doctors became more perceptive once they made a conscious effort to listen and socially interact with their patients.

So often we try so many other things or throw too many "solutions" at a problem, when the simplest answer is just to stop, listen, and learn from each other.



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Sunday, October 30, 2005

mLearning Resources, Tools, and Research

NESTA Futurelab

  • Mobile technologies are a familiar part of the lives of most teachers and students in the UK today. The challenge for educators and designers, however, is one of understanding and exploring how best we might use these resources to support learning.

SMS communication for education

  • How can SMS/text messaging be used to possibly support a VLE use

Remote Authoring of Mobile Blogs for Learning Environments

  • RAMBLE is investigating how students use handheld devices to reflect on their learning experiences, provide feedback on lectures, tutorials, practicals and student life.



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Friday, October 28, 2005

Frappr + EduBlogging

Frappr (Friend Mapper) is a social networking and photo sharing community that has been integrated with Google Maps.

You can use Frapper to create a map for your group, exchange photographs, and stay in touch with peers, friends, or students. Josie Fraiser, author of EdTechUK, has created a group Frapper map for EduBloggers.

So if you are writing about educational blogging, point your mouse over to the FrapperEduBlogger page and add yourself to the growing map of blog savvy educators!

Thanks Josie!


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eBN SF '06 Conference

The Bay Area Writing Project will be hosting the eduBlogNetwork (eBN) '06 Conference in San Francisco, January 13 - 14 - 15.

The theme for '06 is "Building local tech communities for k-12 learning."

About EdBlogger '06

"We hope to benefit from the extraordinary technology resources and talents in the Bay Area. We want to model how the same sort of community-based explorations and partnerships can benefit other schools, students and teachers."


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Give Yourself a Chance!

Here's a short article I ran across in a past issue of Fast Company titled Give Yourself A Chance. It made some excellent points and I thought it was worth passing on...

As I read it it had me thinking about why we become afraid or hesitant to "bricolage" with anything new: technology, learning, or teaching styles. Perhaps it has something to do with comfort zones.....

I also thought this was a good example of leadership on the part of the professor and how he was was able to help the author step back and recognize the self-limiting comments and assumptions he was making about himself.

Anyhow, when working with new technologies be sure to remember two things:

  • don't forget to breathe!
  • give yourself a chance!

ISTE: International Education Technology Community

"The International Society for Technology in Education (ISTE) is a nonprofit professional organization with a worldwide membership of leaders and potential leaders in educational technology.

A nonprofit membership organization, ISTE provides leadership and service to improve teaching and learning in K-12 and teacher education through the effective use of technology.

We provide our members with information, networking opportunities, and guidance as they face the challenge of incorporating computers, the Internet, and other new technologies into their schools."

ISTE also sponsors the annual National Educational Computing Conference (NECC), which features education technology exhibits, lectures, workshops, and other events geared for the education technology community. NECC 2006 will be held in San Diego, California in July.

The NECC Conference is also a great opportunity to meet with other teachers, technology administrators, and vendors to learn about the latest products and services available for your classroom. Last year, for example, conference goers were buzzing about Flickr, podcasting, and blogging.

Who knows what the buzz will be about at NECC 2006? Will it be YackPack? Flock? Social Search? PBWiki? Video iPod? Or will podcasting and blogging still hold the top spot on the ed tech buzz index?

Why not join us and find out for yourself!

Links

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Thursday, October 27, 2005

Edutainment, Learning, & Technology

Language Learning & Technology, Vol. 9, No. 1, January 2005
Ravi Purushotma, Massachussetts Institute of Technology

COMMENTARY: YOU'RE NOT STUDYING, YOU'RE JUST...

ABSTRACT

As often as language teachers lecture about the importance of continual practice to adolescent learners, the dullness of homework exercises designed primarily to be educational has difficulty competing with popular media designed solely to be entertaining. Recently, numerous attempts have been made to develop "edutainment" titles that seek to merge educational goals with entertainment content; oftentimes, however, they fail to achieve either goal and fall instead into niche markets.

Rather than seeing entertainment-focused media forms as adversarial to educational content, educators should instead embrace them. This commentary examines how content originally designed for entertainment purposes can be modified to provide natural and context rich language learning environments, without sacrificing its entertainment value.

First, I examine a modification to the number one selling video game The Sims that intelligently combines game data from the English edition with data from editions of other languages to form a bilingual gaming environment. This exposes learners to abundant L2 vocabulary, yet still provides enough L1 support not to detract from the game.

This principle is then extended to other applications such as music videos, typing tutors, and voice-navigated games. Finally, areas of otherwise wasted time are identified, such as waiting for Web pages to load or walking to class, with suggestions of how technology can facilitate language learning during these times.

Links



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Wednesday, October 26, 2005

Television Archives

The Academy of Television Arts & Sciences recently announced that they have partnered with Google Video to make their archive of videotaped interviews more accessible to the general public.

From popular culture, women's studies, and social history, these interviews provide students with an unique opportunity to hear first hand the stories and events that shaped the brave new world of television.

via the Academy of Television Arts & Sciences: "The Archive of American Television strives to preserve the rich history of television by videotaping interviews with the individuals who pioneered the medium.

We have rare, in-depth interviews with those behind the scenes as well as television's biggest stars including: news legends Walter Cronkite, Don Hewitt, and David Brinkley, actors Alan Alda, Ossie Davis, and Mary Tyler Moore, writer/producers Norman Lear, Carl Reiner, and Aaron Spelling, and executives Fred Silverman, Sumner Redstone, and Ted Turner.

By utilizing cutting-edge technology, this Archive will be a digital encyclopedia of television, accessible worldwide by students, historians, and the public.

In fact, the Archive has covered virtually every social, economic and cultural events of the 20th Century, which will be used to educate and inspire future generations.

The Academy Foundation offers various programs for college students and professors, as well as informational opportunities for the telecommunications and general community."

Links


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Conference on Open Source Education in Europe

The Conference on Open Source Education is jointly sponsored by SIGOSSEE, JOIN and the Open University of the Netherlands.

The conference will be held at the Open University of the Netherlands Educational Technology Expertise Centre, Heerlen, The Netherlands on November 14 - 15, 2005

Introduction

Open Source Software (OSS) is of increasing interest in education. It can provide better quality software, increased pedagogic choice, enhanced flexibility and new business and social models.

Furthermore, the idea of Open Source is being extended into other areas including the production of e-learning materials.

This conference is organised by two European sponsored projects, SIGOSSEE and JOIN, which have been investigating the potential of Open Source and providing services for educational institutions wishing to implement Open Source products, together with the Open University of the Netherlands (OUNL) which has a long track record of innovation in e-learning.

The conference focuses on a number of major issues in Open Source in education in Europe including:

• Learning with Open Source
• Open standards for e-learning
• Sustainability strategies – managing open source
• Open content, issues and implications

The conference is open to all interested in Open Source in education including researchers, managers, teacher and trainers, policy makers and developers.

For more information see the conference web site or contact marina.pongraz@ou.nl


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Stanford and iTunes

Today Stanford University will publicly debut a project called Stanford on iTunes, providing content via the iTunes Music Store, Stanford on iTunes will give alumni and the public free access to a wide range of audio content.

Think about the possibility for any school, k12 - higher education to offer audio of guest lectures, musical performances, special school presentations, campus events such as homecoming, ..all kinds social learning experiences that interests ‘net generation' students.

"I think it will be a truly valuable resource," said Victoria Szabo, academic technology specialist manager for the Office of the Vice Provost for Undergraduate Education and a key member of the project team. "It's really about being able to engage more in-depth with different media types than we can now."

Students learn in various ways …and this is about extending the learning experience beyond the classroom walls.


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Indiana University Digitized Films Project

Thanks to Indiana University’s digitizing project more than 125 rare and out-of-print films are now available from the Lilly Library's historic David S. Bradley Film Collection.

Faculty can have access to these classic films for use in their curriculum through an inter library loan. Great way to stimulate thinking, learning and discussion with your 'net generation' students.



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Online Chat for Schools with Ray Kurzweil about Robotics and Artificial Intelligence

via BECTA: "On Monday 7 November 2005 at 15:00 CET, Xplora, the gateway to science education in Europe, is holding an online chat for schools with the inventor, Ray Kurzweil.

All teachers are invited to register their classes for the event. Pupils can pose questions about computer, robots, artificial intelligence and more.

An engaging personality, Ray Kurzweil has been a pioneer in many fields. He invented the first optical character recognition machine, which involves computer software designed to translate images of typewritten text. Not only that, he also made the first digital scanner, using a charge-coupled device.

If that weren't enough, together with pop artist Stevie Wonder, he created the first music synthesizer and he's also worked in the areas of speech recognition and voice synthesis.

To register for the chat, send an email to Karl Sarnow at: karl.sarnow[at]eun[dot]org


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Tuesday, October 25, 2005

The Net Generation, Media Convergence, & Social Technology

In the last few weeks there have been several articles talking about how the "net generation" are using social networking and mobile technologies on campus, changing the culture, and pushing the burgeoning wave of media convergence.

High-Tech Hot Spots
MSNBC.com, John Schwartz
Campuses are at the center of the digital age. Of course you have a PC and a cell. But are you in the Facebook?

Welcome to Convergence Culture (pdf)
receiver, Henry Jenkins
Let Jenkins enlighten you about how popular culture is making sense of the changing convergent forms of digital media content.

The Net Generation Goes to College
The Chronicle, Scott Carlson
Tech-savvy 'Millennials' have lots of gadgets, like to multitask, and expect to control what, when, and how they learn. Should colleges cater to them?

Missed class? Try a podcast
Chicago Tribune, Jodi Cohen
Digital recordings of lectures allow college students with MP3 players to catch lessons or just catch up wherever and whenever they want. (requires registration)

The Intelligence of Wikipedia (webcast)
Oxford Internet Institute, Jimmy Wales
Wikipedia founder Jimmy Wales explains the history and growth of Wikipedia with a particular focus on the internal community process which ensure a constant growth in quality.







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Facebook, University Life, and Social Networking

Facebook: "The Facebook is an online directory that connects people through social networks at schools. Now there are two Facebooks: one for people in college and one for people in high school.

The site is open to a lot of schools, but not everywhere yet. We're working on it.

You can use Facebook to:
  • Look up people at your school.
  • See how people know each other.
  • Find people in your classes and groups."

Links

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Digital Workshops for Teachers

The U.S. Department of Education is recently launched its free web site for Teacher-to-Teacher online professional development.

Thirty-two sessions are available, including topics such as: reading, math, science, writing, history, differentiated instruction, standards-based assessment, use of data and inclusion. To see the list of courses, please click here.

Teachers from all over America are using these e-Learning workshop sessions to meet their professional development requirements, for re-certification, and to become highly qualified.

To learn about your state's guidelines for receiving credit for these online Teacher-to-Teacher courses, please click here.


Links

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Monday, October 24, 2005

YackPack: The Social Life of Speech


YackPack is a new social software product that allows users to record and send audio messages to friends inside privately formed groups.

While there are other products that provide avenues for collaboration over the web—most notably message boards, email, and instant messaging—YackPack is among the first products to allow users to post asynchronous voice messages.

YackPack was developed by B.J. Fogg, a psychologist well known for his study of computers as persuasive technology, and Director of the Stanford Persuasive Technology Lab.


Social Voice Messaging

The ability to interject voice into an online space is important because it provides opportunities for members of a community to convey the expression, emotion, and intimacy embedded in human speech.

These audio emails or voice messages also provide a way for members of a community to develop social bonds, place information in a situated context, and support constructivist learning environments.

And as we have discussed before, the exchange of information, learning, and development of a community of practice is largely the product of social exchange.


YackPack U

So what are the educational applications?

  • Many of the audio-based educational applications we have discussed for the iPod can easily translate to a YackPack group.

  • The ability to integrate human speech into the curriculum becomes even more important in pure eLearning context where students and teachers don’t meet in a face-to-face setting.

  • A language teacher can YackCast (verb conjugation, dialogue, etc) to an entire class. In turn, the students can respond to the teacher via a YackPack audio message.

  • Teachers can use YackPack to provide feedback on the proper use of accents, pronunciation, or other nuances the student would be hard pressed to learn from a textbook.

  • Students can form a YackPack to work on group or collaborative projects. Since each member of the group has their picture and profile in the group “people cloud,” it helps students build a unified team, even though they may be separated by geography.

  • Teachers can use YackPack to provide encouragement and/or narrative feedback to online learning students. Whether it’s providing feedback on curriculum, or technical support, hearing the voice of the instructor may contribute to student support, self-regulation, and retention.

  • The YackPack website has an example of a teacher who uses YackPack to teach his online students how read poetry. And in turn, the students read their poem and YackCast it back to their teacher and peers.

  • YackPack can provide audio-based learning and collaboration opportunities for students with multiple intelligences, physical, cognitive, or other issues which might preclude them from participation in a traditional learning community.

YackPack: A Sure Winner

Dr. Fogg and the rest of the YackPack team have developed an impressive product, one that users will find many applications for both in and out of the online classroom.

The clean, easy-to-use interface will allow users to jump in and begin sending audio messages, without struggling to figure out how to use the technology. The combination of textual, visual, and auditory elements makes YackPack a powerful learning tool in online education.

As more people begin using YackPack, it will be interesting to see the ways in which people utilize the technology to meet their needs. Will people use YackPack on web-enabled mobile devices? Will a global community or network of YackCasters exchange ideas, hacks, and information?

Indeed, the future looks bright for YackPack. And who knows, in a few months we might be buzzing about the Yackosphere


Links

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Sunday, October 23, 2005

Learning Beyond the Classroom: Education for a Changing World


Recently I found this book tucked away in our library. Thinking that being published in 1998 it might be out of date, I debated what I could gain from reading this book. No debate! This book is not out of date, but could be considered 'cutting-edge' even today in education.

In Learning Beyond the Classroom: Education for a Changing World , Tom Bentley, Director of Demos- the UK Think Tank, shows how innovative thinking can revolutionize education. He gives examples of schools and programs that have thought radically different about the kind of learning opportunities we offer our students.

Bentley reviews educational examples that extend learning beyond the traditional classroom, blends social learning with authentic learning opportunities using active learning projects and gives us a glimpse of what 21st century learning looks like if we dare to think beyond the classroom.

This is a must read for 'outside the box' thinkers in education, policy makers and students in teacher education programs.

"Learning Beyond the Classroom" has been digitized so you can access it online from ebooks.

Saturday, October 22, 2005

Museer i Sverige

Prova att söka efter museisidor inom Virtual Library.

Efter listan med enskilda museer följer referenser till regionala resurser som kan innehålla information om fler museer än de i huvudlistan, visningsslott/ gårdar, ämnesvisa sammanställningar och andra källor med information om svenska museer. (via)


Links

Friday, October 21, 2005

Pioneering in Podcast Teaching

A dedicated law professor uses podcasts as "fireside chats" for his off-campus students. A simple way that allows instructors to keep in touch, while additionally recognizing that students learn in different ways.

Now with easy directions, podcasting is quickly becoming a creative way to use a new medium to communicate with your students.

It's also simple for students to subscribe to your podcasts and automatically download them each week, the problem you might have is finding a quiet place in your house to record them....from theage.com



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EFL Going Digital

Today an instructor and I were discussing using Flickr with blogs for his EFL Beginning Writing Class. We discussed having the students create "digital flash cards" to develop their vocabulary from photos they take of simple objects, places and events.

Next, we decided to use digital pictures for paragraph writing. Pictures easily lend themselves to descriptive and process writing. Students will be given an assignment first, then they will think about what they will photograph and then write about it.

These types of assignments actively engage learners and put the students in charge of their own learning. Then the ideas just kept coming...we decided we had too many ideas for one semester!

Links

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Thursday, October 20, 2005

University of California Online Academy

California Virtual Campus : "Building on the success of its online college-prep programs the University of California is gearing up to establish a UC Online Academy with three online charter schools slated to open in the fall of 2006."



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Wednesday, October 19, 2005

CMS News: Blackboard, WebCT & Sakai

This week Blackboard announced a merger with WebCT. This news has been buzzing around our campus. What will this mean for education? Many people are speculating…

Read the article from highered.com

On the open source front, the Sakai Project, released its own announcement earlier this week.
“Sakai Partners Launch Sakai Foundation for Open Source Software”

“The Sakai Project today announces the creation of the Sakai Foundation to provide a permanent home for the growing Sakai Community. As a non-profit, membership corporation the Sakai Foundation will provide Sakai developers, adopters, and users a place to coordinate their efforts.”

Sakai "a community source software development effort to design, build and deploy a new Collaboration and Learning Environment (CLE) for higher education" along with Moodle, a CMS, are strong contenders on the open source market for those creative minds with limited budgets.

As education budgets tighten, more colleges and universities are thinking and rethinking their CMS decisions. What will be the future of CMS, both free open source and privately owned, and education? It's something to think about.



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Remember the Milk

A new social media tool, Remember the Milk, manages your to-do lists, lets you prioritize your tasks and share your lists with your contacts.

A great idea for collaborating; students working on group projects or faculty with too many things to do can all use this free web-based application. Remember the Milk is still in Beta, but with extensive testing it's already well developed.

For those of us with too much to do, its going to be very useful...



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Tuesday, October 18, 2005

Educational Video Games

Game Plan
Susan McLester, Technology & Learning Magazine

"New research suggests that video games can play an important role in helping a generation of digital natives learn. Yet changing institutional biases and finding quality products remain formidable obstacles to integrating gaming into the curriculum." (free, but requires registration)



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More on Blogging

And if you are still asking yourself, "What are blogs?" Educause has a great resource 7 Things You Should Know About Blogs in PDF format that explains blogging or weblogs, why blogs have gained popularity, where blogs are heading, and what benefits teaching and learning gain from blogs.

Requires Acrobat Reader



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Monday, October 17, 2005

Blogging 101

Blogging 101:Weblogs go to school
Alorie Gilbert, CNET News.com

"As a middle-school teacher, Clarence Fisher is used to spending some time each evening grading papers and reviewing lesson plans. But this year he's got an additional after-school task: updating his students' blogs."



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Sunday, October 16, 2005

More On... Video-Playing iPods

Drexel University plans on giving the new video-playing iPods to their online masters students in higher education to podcast their research. Earlier this year Drexel University gave iPods to students in their School of Education.

As a practitioner in higher education and previous k-12 teacher, I see the critical need to get new technologies into the hands of our future teachers as quickly as possible.

While the students work with the new technology and apply it to their lesson plans these future teachers will begin to transform their lessons, not merely integrate technology. This will provide a rapid transformation of curriculum for their future students.
  • Video taping will assist student teachers in critiquing their lessons by allowing peer review as well as self-reflection.

  • Video taping lessons can be used in hybrid/blended and online education methods classes for student teachers allowing student teacher practicum’s to be viewed and reviewed by teachers and students at a distance.

  • Combining podcasts and video podcasts: Learning English by watching the instructor speak while listening to the spoken words.

This is just a beginning...There are so many more possibilities.

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Thursday, October 13, 2005

T&L Webinar: New Technology Tools for Learning

The Tipping Point in K-12 Education: One-to-One Computing, Electronic Textbooks, and New Tools for Learning

Date: Tuesday, October 25, 2005
Time: 4:00pm EDT
Duration: 60-minutes
Presented By: Technology & Learning
Sponsored By: Gateway

"Realizing the promise of educational technology takes having a vision, implementing appropriate resources, and using the right tools. This Webinar presents the vision of one-to-one computing, a district’s implementation, and a review of tools to make it work.

Tune in to this Technology & Learning webinar sponsored by Gateway to learn more about the vision for K-12 learning in the future, the Barbers Hill school district’s implementation of one-to-one computing and electronic textbooks, and information about tools that make a difference." (via)

Presenters
  • Dr. Mike Hall, Deputy Superintendent Information Technology, Georgia Department of Education, Atlanta, GA
  • James Banks, Executive Director of Technology, Barbers Hill I.S.D.
  • Tony Franklin, Business Productivity Advisor, Microsoft Inc.

Links

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Wednesday, October 12, 2005

iPod+video

Needless to say, Apple's announcement that they will sell a video capable version of their iPod has huge, huge implications for education and mLearning.

More later... But wow!


Links

[10/13 Update: Apple has posted a tutorial on how to create video for iPod)

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How Teens Use Instant Messaging

Pew Internet >> Teens and Technology: Youth are Leading the Transition to a Fully Wired and Mobile Nation

"These technologies enable a variety of methods and channels by which youth can communicate with one another as well as with their parents and other authorities. Email, once the cutting edge “killer app,” is losing its privileged place among many teens as they express preferences for instant messaging (IM) and text messaging as ways to connect with their friends.

In focus groups, teens described their new environment. To them, email is increasingly seen as a tool for communicating with “adults” such as teachers, institutions like schools, and as a way to convey lengthy and detailed information to large groups.

Meanwhile, IM is used for everyday conversations with multiple friends that range from casual to more serious and private exchanges.

It is also used as a place of personal expression. Through buddy icons or other customization of the look and feel of IM communications, teens can express and differentiate themselves.

Other instant messaging tools allow for the posting of personal profiles, or even “away” messages, durable signals posted when a user is away from the computer but wishes to remain connected to their IM network."

Links

  • Report Summary (html)
  • Full Report (pdf)


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Designing for Online Learning Communities

Online learning communities: Investigating a design framework
Chris Brook and Ron Oliver, Edith Cowan University
Australian Journal of Educational Technology (AJET),2003, 19(2), 139-160.

Abstract

"This paper reports the development of a design framework intended to support and guide online instructors in the development of a learning community.

The study was guided by an investigation of contemporary literature focused on the community construct, online learning community development and the collaborative construction of knowledge and the practices of experienced professionals working in the field.

The intended outcome is a design framework that may be useful in guiding instructors in the development of said communities."

Note: This is a very good article about online community design. I'm a big fan of AJET. It always has a very consistent, comprehensive, and progressive breadth of articles on eLearning, online community, social media, and other learning related topics!

Bookmark it! Read it! Enjoy!

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Tuesday, October 11, 2005

Technology Encourages Active Learning

As e-Learning designers, information architects, and educators, we need to be aware of the symbiotic relationship between technology, knowledge transfer, and learning.

The Social Life of Learning

“Perhaps our generation focused on information, but these kids focus on meaning -- how does information take on meaning?" - John Seeley Brown

Recently I’ve been re-reading one of the seminal works on knowledge management and social learning--The Social Life of Information, by John Seeley Brown and Paul Duguid. Early in the book they point out that, “learning requires more than just information, but also the ability to engage in the practice.”

Brown/Duguid further illustrate the active nature of learning by outlining the (action-oriented) steps required for a “newbie” to effectively utilize, integrate, and understand a knowledge base existent within a Community of Practice (CoP) or learning community:


  • Become a member of a community
  • Engage in its practice
  • Acquire and make use of its knowledge

When learners fail to be actively “engaged in the practice” they will, in turn, be excluded from the “local topography” of the practice, as well as the opportunity to “understand the CoP from the inside out”—both of which are crucial in the transformation of information into meaning.

Actively Constructing Meaning

“Shifts in students’ learning style will prompt a shift to active construction of knowledge through mediated immersion.”-Chris Dede

Constructivist learning, according to Dr. Seymour Papert, “is grounded in the idea that people learn by actively constructing new knowledge, rather than having information 'poured' into their heads. Moreover, constructionism asserts that people learn with particular effectiveness when they are engaged in constructing personally meaningful artifacts (such as computer programs, animations, or robots)."

Technology, especially for the Net Generation, provides avenues that allow them to engage in a social, collaborative, and active learning environment. The theory of constructivist-based learning is even more powerful when placed in a social context, and dovetails nicely with The Social Life of Information concepts.

The Net Generation, more than previous generations, approaches learning from a “what’s in it for me?” perspective. Students have grown up with digital and web technologies, and are used to picking and choosing how, what, where, and when they will learn. This trend has been dubbed the “Napsterization” of education.

Millennial students are “hard wired” to look at the smorgasbord of available technologies and then construct their own meaning based on their intrinsic learning goals and needs. In turn, this student directed learning style has made the “drill and kill” teaching model less effective and relevant.

Technology as a Pathway to Learning

“Sharing knowledge is a lovely thing.”Jamie Oliver, The Naked Chef

Under this new “digital pedagogy” learners tend to construct knowledge via self-directed and collaborative project based learning (PBL) activities, using asynchronous message boards, weblogs, forming social search communities, and using synchronous technologies such as real time textual chat or web cam’s.

As students go through process of choosing, utilizing, and integrating technology—social search communities, klogs, making QuickTime movies, creating podcasts, interactive web sites, ePortfolio’s, Flickr, blogging, computers, multiplayer gaming, or programming Lego/Logo—into their projects, it provides opportunities for them to be actively engaged, as well as acquire, share, and make use of community knowledge.

In addition, technology and socially rich project-based learning environments help students develop critical thinking and problem solving skills—both essential elements for students to compete in a global knowledge-based society.

Constructing the Future of Learning

This shift in learning styles will have an impact beyond the walls of the classroom. As Seeley Brown points out, this trend has the potential to effect “not only to educators, but also…human resource departments, strategists, and marketing folks.”

One thing is clear, as millennial’s move from the classroom to the workforce, it will be increasingly important to deepen our understanding of these burgeoning digital learning styles and prepare educational and training programs (online and off) to meet their learning styles.


Links

Tags: Seymour+Papert Lego+Logo Social+Life+of+Information education education+technology learning podcast educational+weblogs John+Seeley+Brown FUSE Flickr

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One small step for Google...

First there was Google Maps and Google Earth, now there is Google Moon. Using the Internet as your tool you and your students can go just about anywhere! Thanks Google Team!

read more

Monday, October 10, 2005

Yahoo! Podcasts

Yahoo! Podcasts is a new (beta) service from Yahoo! Search that allows you to search, find, and listen to podcasts on your PC, MP3 player, or web browser.

This is the latest in a recent flurry of new product launches (and acquisitions) that dovetail with the Yahoo! mission to help users Find Use Share Expand (FUSE) knowledge and content on the web. Yahoo’s FUSE concept sounds remarkably similar to constructivist learning theory.

Yahoo! Podcasts allows you to subscribe to your favorite podcasts using either the Yahoo! Music Engine or Apple iTunes software. You can also contribute to the Yahoo! community by adding your own podcast RSS feed, writing podcast reviews, and rating podcasts in the Yahoo! Podcast catalog.

You can search for podcasts by author, subject, topic, or via keyword (tags). A quick search of the “education” tag yielded some interesting new podcasts:

  • ChinesePod.com: “Learn Chinese with free daily podcasts and a personal learning center direct from Shanghai, China. There is no need for inconveniently scheduled and inconveniently located classroom lessons.” (Rated 4 ½ out of 5 stars by the Yahoo! Podcasts community)

  • UNICEF Podcast: “A new global radio service from UNICEF focusing on the health, education, equality and protection of children. Hosted by Blue Chevigny with UNICEF correspondents from around the globe.” (Rated 4 ½ out of 5 stars by the Yahoo! Podcasts community)

  • Wisconsin Center for Education Research News: “In the areas of mathematics, science, special education, and teacher education, WCER researchers use digital technologies to analyze and disseminate research data and to develop training tools.” (Rated 5 stars out of 5 by the Yahoo! Podcasts community)

As I’ve discussed before, educational podcasting and audio search hold great promise for education, mlearning, and techno-constructivist based learning environments.

The clean interface, ease of use, and interactive community features of Yahoo! Podcasts is bound to make this latest offering from Yahoo! Search a popular choice for students and teachers alike!

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Sunday, October 09, 2005

Australian Educational Weblog Community

Australian education bloggers Jo McLeay and Leigh Blackall have started a wiki-based directory of Australian edubloggers. The directory uses the PBwiki platform.

Jo notes that they started this project with the idea that it could help the Australian education technology community "support each other and learn from each other. I hope that this can be the start of an edublogging community that will have benefits to all on the list."

What a great idea!

If you're a edublogger living Down Under, be sure to join up with the Australian Edublogger community in their new online gathering place! And be sure to read Jo's interesting and insightful blog on learning, teaching and technology. Good stuff!


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Friday, October 07, 2005

Discovery Learning Connection

One of my friends over at Paramount Television gave me a “heads up” about a new educational website / search portal from the Discovery Channel that is due to launch in the next few weeks:

Discovery Learning Connection: 30,000 videos, interactive games, search, calendar, quizzes, saved favorite lists (social bookmarking for kids?!!), online encyclopedia, student assessment tools, parental control, synchronous chat and pictures.
Looks very promising…stay tuned!



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Thursday, October 06, 2005

Farwell & Safe Travels!


I’d like to take a moment to wish my friend, colleague, mentor and writing partner, Dr. Mercedes Fisher, safe travels and good luck as she spends the next year in Dublin, Ireland as a Distinguished Research Professor and Fulbright Scholar.

Dr. Fisher will be teaching and lecturing on educational technology, social computing, and learning at the National College of Ireland (NCI) in the School of Informatics.

I know she will do a brilliant job, and I’m excited to hear about (and share) the research and emerging social software projects our friends at NCI are working on!

Cheers to Mercedes!


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Yahoo! vs Google or The Saga of the Digital Library

Yahoo! seems to be in the news everywhere recently. And according to e-School News Yahoo! is about to upstage Google in the Digital Library arena. Yahoo! announced that it “is setting out to build a vast online library of copyrighted books that pleases publishers…”

For Yahoo! it all started with OCA and The Digital Archive of Global Content for Universal Access ...sounds like a massive undertaking. Thank goodness it’s a collaborative effort - Yahoo! seems to understand the meaning of ‘collaboration’ – with HP, Adobe, O’Reilly Media, the Internet Archive, University of California at Berkeley, and the University of Toronto.

“The Open Content Alliance (OCA) represents the collaborative efforts of a group of cultural, technology, nonprofit, and governmental organizations from around the world that will help build a permanent archive of multilingual digitized text and multimedia content…”

Building a Digital Library is something Google has had problems completing (because of copyright issues), but Yahoo! VP of Search Content, David Mandelbrot says "My feeling is we are doing something new here," Mandelbrot said. "We are building a collaborative effort that will make a great deal of copyrighted material available in a way that's acceptable to the creators. That is novel."

“The alliance won't include any copyrighted material unless it receives the explicit permission of a publisher or author.

While Google's Digital Library project was halted recently due to its “opt out” provision. "It has outraged many publishers, who contend the company is flouting long-established copyright laws."

So the big difference between Google and Yahoo's Digital Library project is 'ask first' vs 'opt out'. Obviously publishers see a difference.

If and when a Digital Library becomes available this will have an enormous impact on World Literacy. It will be a source of free information and a new means of knowledge acquisition available to all.

Watching Yahoo! and Google right now is like watching the War of the Titans... wonder what will happen next? Stay tuned...

(eschool news requires "free registration" )

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Wednesday, October 05, 2005

The Net Generation Goes to College

The Chronicle of Higher Education >> The Net Generation Goes to College

Tech-savvy 'Millennials' have lots of gadgets, like to multitask, and expect to control what, when, and how they learn. Should colleges cater to them?

By SCOTT CARLSON

Change your teaching style. Make blogs, iPods, and video games part of your pedagogy. And learn to accept divided attention spans. A new generation of students has arrived -- and sorry, but they might not want to hear you lecture for an hour.

That is the message of Richard T. Sweeney, university librarian at the New Jersey Institute of Technology, who has been hitting the lecture circuit lately with his vision of how today's college students, sometimes called the "Net Generation" or "the Millennials," will soon alter the way professors teach, the way classrooms are constructed, and the way colleges deliver degrees.


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Tuesday, October 04, 2005

Mackenzieblog | Un blog de educación

Mackenzieblog: "Un blog bilingüe de educación, filosofía y... A bilingual blog on education, philosophy and..."


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Writeboard

Writeboard: "Shareable, web-based text documents that let you save every edit, roll back to any version, and easily compare changes. Use Writeboard to write solo or collaborate.

Unlike a Word document that's stored at your office on one computer, you can get to your writeboards from any computer in the world with an internet connection and a modern web browser."

This is another terrific product from the geniuses over at 37 Signals!! This is a great tool for just about anybody, but has this has really good possibilities for collaboration in online and distance education programs.

And if you haven't already checked out Ta-Da List, 37 Signals web-based "to-do list" manager, be sure to do that too! Good stuff!

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Monday, October 03, 2005

eMob | le blog du e-learning

eMob: Les aventures d'une jeune pousse du e-learning.

eMob is a French language weblog for teachers talking about the use of educational technology in France and EU schools. Other topics include learning, teaching, weblogs, wiki's, podcasting, and educational games. (en version)

Oui en effet ! Maintenez le bon travail...


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PBWiki Update!

Today I received an e-mail from Ramit Sethi of PBWiki fame, who wanted to let BlendedEDU readers know about some exciting new developments over at PBWiki.

In honor of their re-launch, I've compiled a list of the top four reasons to try the "new and improved" PBWiki:



  1. It's simpler and faster to use!
  2. It's still free! Yes, f-r-e-e! Woot!
  3. A nicely done overhaul of the interface!
  4. Password protected pages (perfect for students)!
The PBWiki team has made the process of creating a wiki even easier than making a peanut butter sandwich-- which makes it perfect for the classroom!

So don't wait another second--grab a glass of milk and make yourself a PB & W (that's PB & wiki)!!!

Thanks for the update Ramit!


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Architecture Radio: Podcasts & Internet TV Lectures

Architecture Radio is a fantastic education and online community website with both podcasts and Internet TV programs featuring presentations of architecture and related topics.

A recent podcast on The Boston Arts and Crafts Movement provides insight, not only on the architecture of the Arts and Crafts movement, but also includes a discussion of the social history in early 20th century Boston.

Architecture Radio Mission Statement

"Architecture Radio is a design education and learning technology leadership organization. We provide support to non-profit, educational, professional and grass-roots organizations through services that assist them in producing and delivering public and professional education programs via the Internet.

Our unique combination of educational partnership programs and technology based services enables us to multiply the effectiveness of existing education programs while building a valuable resource for future education and research."

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Sunday, October 02, 2005

Simulations, Learning and Assessment

A few weeks ago I posted my interview with Quinn J. Sutton of TestOut, a leading provider of educational simulation and IT certification products. Quinn e-mailed me last week and let me know that he has started a new blog focused on simulation, learning, and educational technology.

The Simulation-based Learning and Assessment weblog is dedicated to the use of simulation technology for learning and assessments. In addition, Quinn is interested in exploring how simulations can be used to decrease the digital divide in developing nations.

Welcome to the blogosphere Quinn!


[update: Nouveau! Version Française]



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Rollyo: Personal Search



Released in beta last week, Rollyo is the latest product to venture into the burgeoning social software marketplace. Rollyo allows users to create and share their own personal search engine.

In a nutshell, here's how Rollyo works:

  1. Create a Rollyo "Search Roll" (this is Rollyo speak for "search tool").
  2. Pick and add up to 25 website url's to your Search Roll.
  3. Your customized search engine (powered by Yahoo! Search) is ready to share (or mark private)!
  4. Use your Search Roll to find targeted results, based on the URLS you listed.
Since this product was just hit the web, I haven't had time to really get a feel for it, but so far it seems like their are a couple obvious ways Rollyo can be used as a constructivist-based learning tool.


  • Teacher's can use Rollyo to create and populate a Search Roll with websites that are relevant to course content and then place a Rollyo Search Box on the course blog, or website. Or if the teacher is using a LMS or LCMS such as Moodle or Tapped-In, they can add a link to their course Search Roll.

  • Students can create topic-based Search Roll(s) and then utilize the search results in research papers, group projects, or as reflective entries on course weblogs. In addition, students can share Search Rolls with their learning communities. Students can also venture outside their peer group and explore the larger Rollyo community for relevant Search Rolls.

It's also important to note that Rollyo Search Rolls can be marked "private" or "public"--this is particularly important for student Search Rolls. In addition, Rollyo users can add tags (keywords) to their Search Roll to make it easier for others in the community find your directory.

Rollyo, like other social search tools BlinkList and My Web 2.0, is still in beta and is subject to tweaks, bugs, and changes. But it seems like the Rollyo team is off to a fast start, and undoubtedly will find many friends and admirers in the education community.

So as they say in Rollyo-land: Get Rolling!

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Saturday, October 01, 2005

Museum Podcasts as mLearning

The education department at the San Francisco Museum of Modern Art (SFMOMA) have several interactive programs and curriculum materials available on their website.

In addition, SFMOMA, has started producing a series of podcasts that you can download and listen to while visitng exhibts at the museum, or use in your classroom.

SFMOMA produces two RSS feeds, one with audio and pictures for photo-capable iPods, and one audio only feed. Blending photographs and audio is an interesting educational use of iPods. Could this be a glimpse into the future of mLearning?

Of particular note:

Ansel Adams at 100: "Explore the world of ideas behind Ansel Adams's photography through archival footage of the artist at work, audio commentaries by art historians, and words from Adams himself."

Making Sense of Modern Art: "This program, recently brought to the Web in high bandwidth format, offers an extensive and engaging guide to modern and contemporary works in the Museum's permanent collection.

Its rich-media format enables you to "zoom in" on full-screen details of individual artworks, explore excerpts from archival videos and films, and listen to commentary by artists, art historians, critics, and collectors."
(both via SFMOMA)



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